What is pathfinding and what does it have to do a with a horse game. Well I am here to tell you why it matters and how it works in Dash.
Pathfinding is a way for the horses in the game to find their way around obstacles and other horses. It is a way for herds to roam the landscape without being stuck on obstacles and for getting away from nearby players. Horses will have to dodge riders and obstacles and the terrain to get to where they want to be.
Without it, horses would have no common sense on how to move around the world and would be hopelessly stuck in places no living animal would be stuck in. A small boulder in a field with nothing around it could keep a horse stuck for hours as there is no pathing around it for the horse to follow. Earlier versions of Dash suffered from this issue many times in the past.
How do the wild herds work when they are on the move with 2 to 3 and up to 20 horses in one herd? They follow the lead or head horse usually the lead stallion while they navigate the map. The horses stay in the herd by sticking close to the lead horse and far enough apart so they don’t trample each other. They move as one loosely cohesive group.
This should lead to an experience on encountering a new herd and having them run away from riders in a general direction while staying together. It is also becomes possible for riders to break or cut one or two horses out of the herd and rope them while separated from the other horses. That will be the best chance on catching a horse and bringing them back to the farm. Look out of the lead stallion though as he may come back and fight you and dismount you from your horse while you to steal his herd. Lead stallions are the hardest horses to catch and tame. Quite fun it would be 🙂